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Showing posts with label Dota. Show all posts
Showing posts with label Dota. Show all posts

Friday, December 26, 2008

Download Dota Map 6.57b

Download Dota map 6.57b
HERE


What are the changes in 6.57b?

Changed how -sd hero selection works. The three heroes are now added as icons to select from your circle of power

  • * Lots of fixes and improvements to the translation capacity of the map
    * Fixed a few Warcraft 1.20e specific bugs for Chinese community
    * Some performance improvements (more coming in the near future)
    * Your Circle of Power now has 6 inventory slots. The items it has are now abilities instead. You cannot pickup items that you don't own with Circle of Power
    * Items drop on top of your Circle of Power if a unit is not there instead of making a big pile in the center

    * Improved Shallow Grave cooldown
    * Increased the bounty on Power Cogs a little bit
    * Decreased Clockwerk's Intelligence gain slightly
    * Increased Hookshot manacost from 125 to 150
    * Scaled the cooldown on Eclipse from 140 seconds for all levels to 160/150/140 seconds
    * Eclipse no longer continues after death, Beam interval is increased from 0.5 to 0.6 seconds
    * Improved Windrunner cooldown
    * Lowered Admiral Proudmoore's base Intelligence and intelligence gain
    * Decreased X Marks The Spot duration
    * Added manacost to manual return ability of X Marks The Spot
    * Increased Ghost Ship's manacost
    * Lowered Omniknight's base movement speed by 5
    * Increased Rhasta's base strength
    * Improved AOE on Fervor
    * Improved Dark Seer's cast animation point
    * Increased length of Wall of Replica slightly
    * Lowered bonus damage per second on early levels of Geostrike
    * Tweaks to Shackleshot angle and area check mechanism
    * Slightly improved Shackleshot duration and cd
    * Improved Mass Serpent Wards' cooldown
    * Reduced Haunt Illusions' damage from 50% to 40%
    * Haunt now has a 1 second delay during which they fade in before the images start attacking the targets
    * Improved Thunder Clap AOE
    * Improve Primal Split's manacost and cooldown scaling per level
    * Improved Life Break
    * Improved Slardar's Cast Point
    * Increased Command Aura's AOE
    * Reworked Voodoo Restoration stats
    * Minor improvements to Glyph of Fortification
    * Courier now costs 200 gold
    * Improved Eidolons damage type progression
    * Lowered Lycan's Wolves Hitpoints
    * Lowered base armor on Lycan and his wolves by 2
    * Increased Empowering Haste's AOE
    * Improved Aphotic Shield's life from 100/125/150/175 to 110/140/170/200
    * Increased Kelen's Dagger cooldown from 15 to 18

    * Circle of Power is now selected for each player at the start of the game
    * Added disablehelp for X Marks the Spot
    * Fixed some issues with the tree layout near the center scourge neutral camp
    * Slight adjustment of top scourge tower position
    * Your Circle of Power is more visible than your allies'
    * Undid the previous minimap change due to concerns from different leagues
    * Tweaked the bash values on Roshan
    * Moved Glyph of Fortification from an item to an ability on your Circle of Power to prevent some abuses possible by the enemy
    * Added Disablehelp for Keeper of the Light's Recall
    * Added new hero sounds to -quote (Ogre Magi, Techies, Blademaster, Panda) and it now also tells you which number it played if you randomed with it
    * Changed Windrunner's soundset

    * Adjusted neutral pullability area for the Scourge ancients a bit
    * Fixed camera movement issues when multiple Meepos respawn with Aegis of Immortal
    * Fixed scoreboard consumables count
    * Fixed static field doing a small amount more than what the tooltip says
    * Fixed BKB being droppable after use when it's duration is decreasing
    * Fixed the text display in -sc
    * Fixed a bug with Phase Boots and Puck's Phase
    * Fixed Phase Boots triggering Last Word
    * Fixed some issues with the creep pathing on the bottom Sentinel wave
    * Fixed a bug in Death Match that allows you to rebuy the same hero again
    * Fixed Observer Board not showing up from a reloaded game in -cm
    * Fixed hero respawn issues in regular dm (not dmap or dmar)
    * Fixed Dust of Appearance tooltip not showing cooldown
    * Fixed an old issue with dropping items away from you while under Berserker's Call pull
    * Prevented Flying Courier from using dust of appearance
    * Fixed an issue with Dawn Tavern being disabled when repicking in normal mode
    * Fixed the RD spot not being marked as unexplored for scourge players after the draft phase
    * Fixed a rare bug with Psionic Trap count limit not being enforced
    * Fixed a test game only bug that caused the tower deaths to not register properly in single player
    * Fixed a bug with Aegis of Immortal not setting proper mana on Meepo clones
    * Fixed some performance related bugs with Admiral Proudmoore
    * Fixed a bug with Power Treads and Essence Aura
    * Fixed some minor bugs with the manabase on Primal Split's level 1 and 2 Earth
    * Fixed Sange sell cost
    * Fixed some minor issues with Phase Boots
    * Fixed Kelen's Dagger being undroppable for the same old cooldown values
    * Fixed Windrunner not appearing in -sd or -ai
    * Fixed a Drop Items bug with courier and Aegis of Immortal
    * Fixed a bug in some game modes where Kelen's Dagger had a small chance to not register properly and get disabled on incoming damage
    * Fixed some rare bugs with the combination of Dispersion and Starfall
    * Fixed some group selection inconsistencies with Primal Split units
    * Fixed Windrunner to not cancel your movement command
    * Fixed Phase Boots from canceling Curse of the Silent
    * Fixed a bug with X Marks The Spot and Primal Split
    * Fixed some issues with super creeps (in -sc) getting stuck
    * Fixed Shackleshot and Nature's Guise to work on Sprout trees
    * Fixed a recent bug with the -courier command
    * Fixed Torrent buff icon
    * Added -cm to -gameinfo
    * Fixed being able to buy from secret shop from the area above Roshan
    * Fixed some group selection priority issues with Circle of Power and the shops


    6.57b:
    =======
    * Fixed a few critical bugs that could cause some abilities to malfunction






Thursday, June 05, 2008

Download Dota 6.52C

Download HERE 1
Download HERE 2

Latest Change Log

* Changed some bounty values on Transmuted neutral creeps when using Hand of Midas
* Significantly lowered Ancient of Lore and Temple of the Damned's armor and increased their HP regeneration (15->5 armor, 2.5->20 HP/sec)
* Fixed a minor bug with Juxtapose
* Fixed some bugs with -pm
* Fixed a bug with capturing a rune using a Bottle from a leaver
* Fixed a minor bug when trying to form Satanic on courier.
* Infest now properly dispels buffs when you go in a unit
* Fixed Marksmanship hotkey
* SinglePlayer's test commands -lvlup and -refresh now work for multiple heroes
* Siege units now get a minor bonus when the respective range rax (Temple of the Damned/Ancient of Lore) is destroyed
* Fixed Meepo with Aegis of the Immortal
* Fixed some aggro problems with one of the scourge neutral camps
* Fixed an issue with buying an item on a unit as it was dying that resulted in a tome version of the item appearing
* Fixed multiple Dagons with different levels not sharing cooldown
* Fixed a bug with Sandstorm that caused various game glitches with Blackhole and Spectral Dagger
* Fixed a potential suicide issue with Fatal Bonds
* Fixed a minor glitch with Maelstrom triggering Perseverance's cooldown
* Improved cast range and cooldown on Plague
* Changed Soul Rip allied damage to hp loss to prevent it from dispelling consumables
* Improved damage progression on Slithereen Crush
* Fixed a bug with Morphling in -dm when spawning with melee bashers
* Fixed the recent Morph not transfering stats at proper speed at levels 2 and 3 (DonTomaso)
* Increased Howl's duration
* Fixed a bug when combining -sd and -du game modes
* Fixed -music from affecting other players
* Removed leaver hero icon when using -kickafk
* Lowered Bounty Hunter's Wind Walk cooldown
* Fixed an exploit with Time Walk
* Fixed an old rare bug involving Sprout and Spirit Bear
* Fixed a potential bug when healing with Bottle near the fountain
* Fixed a bug with captured rune not expiring when using allied shared Bottle
* Fixed a bug with Spirit Bear dying with bottle in -dm

Saturday, May 03, 2008

Dota 6.52 Map

Download latest dota map 6.52 now.
DOWNLOAD HERE

Latest ChangeLog


* Rewrote all item code and systems. It now supports things like properly tracking item ownerships, fusing recipes with a full inventory as well as fixing a lot of older miscellaneous bugs and usability issues, and setting groundwork for other things in the future
* Fixed all CustomKey problems. All hotkeys in the game can now be properly remapped to any other hotkey
* Map strings are now properly allocated to allow players with different language versions to play with each other without having to download multiple maps themselves. This means, for example, that you can play or watch games with your English version of the map with someone using a Chinese, Korean or Russian translated version of the map without any problems. The maps for the other languages will be posted on getdota.com alongside the English version for each release
* Lowered side angles on Bristleback
* Agility Morph and Strength Morph can now be clicked on directly for one-time use
* Morph interval is smoother when it levels (same overall rate though)
* Improved Elder Form attack animation
* Improved cooldown progression on Soul Rip
* Rewrote Timewalk to keep constant speed (so its not slow motion when you click nearby)
* Dark Rift can now be cast by targeting minimap
* Increased AutoQuills release requirement on Bristleback from 200 to 300
* Improved cooldown progression on Primal Split
* Improved initial AI on Dopplewalk image to make it less obvious when it's created
* Sonic Wave cooldown no longer improves per level in non-scepter form
* Reduced Reverse Polarity AOE a little* Reduced Dragon Knight's Breathe Fire manacost
* Undid a portion of the cooldown buff done on Elder Dragon Form last version
* Increased Huskar's attack range from 350 to 400
* Lowered Puck's attack range from 600 to 550
* Increased level 2 and 3 Purge's damage to summoned unit
* Lowered Faceless Void's strength gain
* Improved Faceless Void's cast animation time
* Increased level 3 Insatiable Hunger cooldown
* Lowered Sand King's base armor
* Improved cooldown progression on Spirit Bear
* Lowered movement speed on Beastmaster's Hawk
* Increased Abaddon's movement speed slightly
* Scream of Pain manacost is now constant on all levels
* Increased Primal Roar cooldown by 10 seconds
* Lowered Living Dead bounty and increased their magic resistance
* Decreased Timelapse cooldown
* Increased Immolation damage on level 3 Primal Split's Fire panda
* Lowered Sven's agility gain
* Improved Huskar's attack animation time slightly
* Scaled the movement bonus on Chemical Rage (lower at level 1, level 3 remains the same)
* Lowered Scepter upgraded Doom's cooldown
* Increased cast range on Drunken Haze
* Changed Fatal Bonds from damage to HP loss (numbers adjusted to keep it at the same effectiveness)* Lowered Medusa's attack animation time
* Lowered Will O' manacost
* Undid manacost change on Level 1 Reaper's Scythe
* Slightly reduced Rikimaru's cast animation time
* Scattershot gives vision on the area it is cast on
* Flesh Heap now works with denies
* Lowered cast range on Neutral Dark Troll's Ensnare
* Increased cooldown on Neutral Dark Troll's Raise Dead
* Items now have muted form when carried by non-owner (aside from a few exceptions like regeneration and leaver items). -pm can be used if you want to allow pooling in your games
* Improved basic item's descriptions layout and presentation (133979)
* Flying Courier cannot carry Observer Wards from enemy base
* Lowered transmute bounty on previously untransmutable creeps (lvl 6)
* Change Sange and Yasha recipe costs and bonuses it gives as well as fixing some minor inaccuracies with it* Flying Courier can no longer carry Aegis
* Added Blades of Attack to the Goblin Shop
* Increased the Fountain's bottle autofilling range
* Increased Diffusal Blade's agility bonus by 5 (carries through to Manta Style)
* Lowered Black King Bar duration slightly
* Increased HP loss rate when Armlet is activated
* Improved Lina's projectile and visuals (170933)
* Added allied only overhead cast effect for Assassinate (203083)
* Listed maximum targets for Wrath of Nature in the tooltip (212395)
* Added special effect when Berserker's Blood is stacked at a high level (176376)
* Added special overhead allied-only text to show duration while channeling Unstable Concoction (196859)
* Added a sound effect when Culling Blade kills a hero
* Added new Power Treads icons for the agility and intelligence versions (207886)
* Added an allied-vision only visual effect for Weave (139374)
* Lowered volume on creep horn sound
* Improved Dragon's Tail's visual effect (192582)
* Added a new visual effect for Soul Assumption
* Improved King Leoric's visual effects (180737)
* Changed Mana Void visual effects (211058)
* Removed status buff icon for Hunter in the Night when it isn't affecting him
* Puck and Clinkz now have a chance to get an alternate "fun name" like Ursa
* Fixed a fatal error problem when upgrading Flying Courier after reloading from saved game
* Fixed some overhead text effects that would show through fog of war
* Fixed a bug when either of Rot, Sand Storm or Storm Seeker are in the same area
* Rewrote Juxtapose and Dopplewalk image creation to fix a rare minor bug
* Fixed a minor bug with moving Lothar's Edge while not in cooldown
* Fixed an exploit with Lanaya
* Fixed Phantom Edge to properly stack with Magic Resistance like the others
* Fixed a bug with Primal Roar that could occur when used on blinkers
* Fixed a control loss issue in recent versions with Sand King when Burrowstriking
* Rewrote Reverse Polarity to fix some rare issues with it stunning but not pulling
* Fixed some minor bugs with Assassinate
* Fixed World Tree and Frozen Throne towers not sharing bounty with allies
* Fixed Sand Storm not affecting sleeping neutrals properly
* Fixed the interruption requirement to leveling up Storm Seeker
* Fixed a minor bug with the damage of Invoker's Tornado not syncing accurately with the cyclone effect
* Fixed a minor bug with Dagger and Aegis creating blank dummy items in base
* Fixed Centaur's Return from triggering off on ally attack order
* Fixed a rare issue with not properly creating Haunt images (DonTomaso)
* XL Mode changed to have 4 hero removals per side instead of 3
* Minimap now does a special ping to allied players when a unit uses Scroll of Teleportation or Boots of Travel
* Improved Scroll of Teleportation code to armor enhance the building you are teleporting to when you click in the area instead of only when directly clicking on the target
* Various other map performance optimizations
* Added lots of music modes. You must have music enabled to use these. Use '-music xxx' where xxx is one of the following added options: off, random, nightelf1, nightelf2, nightelf3, human1, human2, human3, orc1, orc2, orc3, undead1, undead2, undead3, other1, other2, other3, other4, other5* Added a new mode -poolingmode(-pm) to allow pooling
* -lvlup now allows a number after it to level up faster in test games
* Reduced delay on End Game scoreboard for Sentinel victory
* -roll without specified number now does it out of 100
* Added command -list for use in -sd to show the pick options again
* Changed follow allied unit range to move closer to the target
* Restored and fixed previous issues with -unstuck
* Added a time delayed warning message when the game is in -test mode (some people have been abusing private chat to activate it before using -ah to clear the screen in order to use test commands to cheat without anyone knowing)
* Added commands -rollon and -rolloff incase people spam with roll. Default is on
* Added single player commands -killall/-killsent/-killscourge (169041)
* Added a new mode -observerinfo(-oi) to display extra information for game broadcasters/observers when you hover over player heroes
* Initial creep waves in -ap now spawn 30 seconds later
* Added single player test command -time xx to set the time of day
* Improved the text display on courier death
* Added a new single player or -test mode subcommand (-noherolimit) that lets you get multiple heroes, primarily for video editors that have been requesting it
* New Invoker story from the contest (Ike_Ike)

Tuesday, March 11, 2008

Download Dota 6.51 Map

Download Dota 6.51 Map
Click HERE

Saturday, February 09, 2008

Tuesday, January 08, 2008

What is the fun of Playing DOTA

What is the fun of playing dota?

  • Farming to get your hero strong and when you start killing, you notice all your opponent quit the game
  • When you about to backstab your enemy, you notice your enemy has invisible eyes and knew that you are coming .. flooded by maphacker
  • When you spent almost 30 minutes to buy items and built your hero to become ultimate, if you are lucky, you have only about 5-10 minutes to play the game..
  • When you are GODLIKE, you notice that you have been auto-kicked out from the game, custom kicker host

Tuesday, October 30, 2007

Download Dota 6.49b (Oct 2007)

6.49b Changelog
================
* Fixed a major bug related to Ogre Magi from last version
* Few other minor fixes
* Can only carry one Power Treads now
* Fixed the recoded Fissure to work properly with Aftershock

Download HERE

Friday, September 14, 2007

Download Latest Dota Map version 6.48b

6.48b Changelog================

* Fixed a bug when reloading saved game with Leshrac or Storm
* Fixed a big but rare MAC only (PPC not Intel) bug relating to Abaddon
* Lowered Puck's Intelligence gain per level
* Increased cool down on Waning Rift
* Slightly reduced Shapeshift's cool down
* Increased Reverse Polarity cool down from 120/100/80 to 120/110/100 seconds
* Increased Enigma's base armor
* Rebalanced Chronosphere
* Fixed various Silence durations on non-hero units
* Fixed converted ghouls' capacity to attack trees
* Slightly lowered Puck's movement speed
* Fixed a rare fatal issue with Aphotic Shield that could happen in -sh or with converted units
* Increased Yurnero's base armor
* Fixed a typo in Sanity's Eclipse tooltip
* Increased Rooftrellen's Agility per level
* Changed terrain command to be a host entered game mode (-ts/-terrainsnow). Please advertise this when you are hosting a game, not everyone likes a different terrain.
* Increased Tidehunter's movement speed
* Restored the old duration based Shallow Grave
* Fixed fogged units not getting stunned from Dream Coil
* Fixed game mode parser to not error "invalid game mode" when a non-gamemode option is entered before the game mode itself (like -weather snow before -ap for example)
* Fixed Dragon Knight's revive name
* Fixed Soul Assumption visual effect
* Increased Lycanthropy Wolves' base armor
* Fixed a recent bug with Multicast Bloodlust
* Fixed various other minor typos
* Fixed damage type on Double Edge to deal magic damage instead of pure damage to yourself
* Added some better feedback text to -swap
* Slightly lowered Bristleback's base armor

Download at the following hyperlink
Link 1
Link 2
Link 3

Monday, August 13, 2007

Download Dota 6.46b Official Map (Version Aug 2007)

Download latest Dota 6.46b map at the following link:-

Link 1
Link 2
Lnik 3
Link 4


6.46b Changelog

* Fixed Furion's Treant stats
* Fixed the neutral creep spawn time in -rd
* Fixed how Psi Blades damage spill area is calculated (149031)
* Undid some of the previous Primal Split duration buff
* Fixed a bug in -sc
* Improved Leoric cast animation time
* Fixed a bug with morphling in -sh* Improved some issues with Omnislash
* Lowered Null Talisman recipe cost from 175 to 150
* Temporarily disabled the leaver freeze functionality until next version (too many issues, not enough time while its being abused)* Fixed a bug with Nature's Attendants
* Fixed a bug with Grapple and Aegis* Improved text presentation a little with swaphero
* Fixed a bug with Earthshaker and picking up DD rune

Saturday, July 14, 2007

Download Dota Map 6.45

Download Latest Warcraft III Dota map here
Click HERE

6.45 Changelog:
================
* Recoded Avatar on Black King Bar to fix various engine bugs (control loss, model glitches, etc)
* Fixed Lightning Storm tooltip
* Increased Barrier cooldown
* Improved cast range on Lightning Grapple
* Surge no longer purges target
* Increased Laser mana cost from 95/110/120/145 to 95/120/145/170
* Rebalanced Refraction
* Reduced the slow effect on Dirge's Plague
* Remade Pit Lord's ultimate
* Fixed Death Timer showing up after game is over
* Nightstalker's Crippling Fear now has a minor effect during the day
* Added an extra bounce to Scepter upgraded Chain Frost
* Lowered Meld mana cost
* Increased Templar's base attack range by 10
* Increased Refraction cooldown a little
* Fixed minor display glitch with -di
* Reduced Primal Split manacost from 150/225/320 to 125/175/225 and increased duration from 15 seconds to 15/20/25
* Improved Acid Spray AOE and Cast Range by 75
* Increased Drow's Silence AOE from 250 to 275
* Added new icon for Storm (148340)
* Improved Dragon Knight's Agility base and growth
* Lowered Overgrowth mana cost from 200/250/300 to 150/175/200
* Fixed Overgrowth to work on units in fog
* Changed Vengeful Spirit's Terror hotkey to E
* Improved Nightstalker cast animation time
* Fixed the canceling of Clarity Potion bug on Death Pulse
* Scroll of Town Portal can now target the World Tree/Throne
* Improved Sniper's Agility growth a bit
* Changed level 3 Chemical Rage Base Attack Cooldown from 1.25 to 1.20
* Improved Frost Armor
* Issues with droppable BKB resolved, it can now be dropped
* Reduced mana cost on Death Pact slightly
* Rebalanced Voodoo Restoration
* Fixed -unstuck bug at the end of the game
* Fixed some bugs with the display names of the courier killer
* Improved Vladmir's Offering recipe tooltip
* Fixed various Flying Courier tooltip errors
* Increased Vulture model size a bit
* Fixed Shadow Priest appearing in allstr and allagi
* Vastly increased Eyes in the Forest cast range
* Fixed the heal on Dirge's Zombies from canceling Clarity Potion
* Fixed various terrain glitches
* Changed Shadow Word damage type to Magical from Pure but adjusted the damage so it remains the same (unless you have extra magic resistance). The overall dps hasn't changed much, only its mechanics with different bonus resistances.
* Added code to prevent Couriers with invulnerability shield from entering enemy fountain areas to steal items
* Rewrote Smoke Screen to fix various minor visual glitches
* The time hero left at is now shown in -ma (146489)
* Fixed Ring of Basilius tooltip when you change its operating mode
* Fixed Stygian Desolator buff icon
* Changed Raise Revenant icon
* Added Victory Animations for units at the end of the game (150018)
* Clarified Gravekeeper's Cloak tooltip
* Rewrote Battle Hunger to fix an engine buff conflict with Gush and Hunger at same time
* Fixed various minor leaks
* Prioritized 2xror over roh in if you have all 3 in your inventory when creating Hood of Defiance so it doesn't use up your RoH
* Improved Living Armor a bit
* Fixed various other tooltip errors
* Clarified Eclipse tooltip
* Changed the Rock Golems that spawn in pairs (the ones that aren't in the ancient spawn points) to non-ancient type
* Fixed Sange and Yasha Maim buff icon
* Added new icons for Aftershock, Plague Wards, Overload and Grapple (thanks snork,Faust-,^SnakeZer0,1Raven and eva00r)
* Removed the dispell effect from Overload (too many undesired effects from both sides to be passively occuring)
* Bloodstone now gives you bonus health and mana regeneration for each charge it has on it
* Added new command -hideheronames to disable the new hero name display in chat functionaly. This is useful when you are trying to squelch someone and bnet won't let you.

Thursday, March 15, 2007

DotA Allstars 6.42 changelog - HERO

==[Heroes]==
* Centaur Warchief -> Changed Return from 60/30 melee/range to 50/50
* Obsidian Destroyer -> Improved cast animation a little
* Tormented Soul -> Pulse Nova no longer triggers Essence Aura
* Shadow Fiend -> Reduced Shadowraze AOE
* Axe -> Lowered manacost and cooldown on Battle Hunger
* Spectre -> Reduced area that is used to check if a hero is alone with Desolate
* Sven -> Improved Toughness Aura
* Phantom Assassin -> Improved Blink Strike range per leve
l* Butcher -> Hook now properly interrupts channeling
* Nerubian Weaver -> Watchers no longer have spell immunity
* Geomancer -> Geomancer clones now gain 40% of any attribute bonuses the primary has
* Crystal Maiden -> Fixed Brilliance Aura to properly stack with Ring of Basilius
* Priestess of the Moon -> Slightly reduced collision area on Elune's Arrow
* Magnataur -> Cooldown on Reverse Polarity no longer increases per level
* Nerubian Assassin -> Slightly improved Mana Burn cast range at higher levels
* Troll Warlord -> Level 4 Berserker Rage gives a little more movement speed
* Bristleback -> Lowered movement speed by 5 and put a cap on how much Quill Spray can stack up to late game
* Venomancer -> Plague Wards now give less gold and cost slightly less mana
* SyllaBear -> When you summon Spirit Bear and it is already summoned, it no longer wastes the cooldown doing nothing, it errors properly
* Crystal Maiden -> Improved Brilliance Aura a bit
* Phantom Lancer -> Changed Spirit Lance projectile model
* Lord of Olympia -> Hero icon changed
* Ursa Warrior -> Enrage icon changed
* Vengeful Spirit -> Added a visual effect to Netherswap
* Lord of Olympia -> Added a new visual effect for Static Field
* Juggernaut -> Added a new visual effect to Omnislash
* Axe -> Added a new visual effect for when Culling Blade's deathblow activates (86864)
* Bane Elemental -> Added a visual effect to Brain Sap
* Spirit Bear -> Entangle doesn't work on roshan anymore
* Keeper of the Light -> Liberated Souls and Ignis Fatuus will now show attack projectile
* Dragon Knight -> Updated Elder Form tooltip to mention that it gives movement speed boost
* Added new icons for Berserker Call, Conversion, Glaives of Wisdom, Detonate, Light Strike Array, Synergy (thx snork, Black_tan, K_Prime, Mihai, L()RK@N_15, Amadi and switch)
* Axe -> Improved hero animation when casting Culling Blade==[Items]==

Download Dota Map 6.42

Latest download dota map 6.42 is available for download.
Click on the hyperlink HERE

Saturday, August 05, 2006

Dota 6.35 Map for Download

Download the latest Dota Map (July 2006) at here.

Saturday, June 24, 2006

DotA v6.34

Click HERE to Download

* Spectre base damage reduced.
* Sanity's Eclipse mana cost reduced from 300/500/700 to 200/250/300.
* Reduced duration of Spectral Dagger's hero trail and initial cast trail durations.
* Buffed Macropyre from 75/100/125 to 75/125/175 damage per second.
* Broodmother now has vision directly underneath her webs.
* Fixed a probability error on multicast when using Scepter.
* Reduced the extremely large cast range on Aphotic Shield.
* Reworked Tango a bit.
* Fixed Spin Web from preventing Neutral Creep spawning.
* Added a few seconds to Aphotic Shield cooldown.
* Reworked the targeting system on Reality to a more natural one.
* Fixed a minor camera issue with Replicate.
* New icons for Witchcraft, Naix's Poison Sting, Rhasta's Forked Lightning, Razor's Chain Lightning, Laser, Grow, Overpower, Shukuchi and Static Field (thx to snork, Grujah.Noob, alfredx_sotn, M3Th0dz and switch).
* Improved the detection area and reduced the freeze delay on IcePath.
* Troll Warlord now has increased movement speed while in Berserker Rage form.
* Hoof Stomp AOE improved from 275 to 315.
* Replaced Vengeance with a new ability (thx eva00r)
* Silencer's movement speed reduced from 300 to 290.
* Waveform manacost increased from 120 to 140/155/160/165
* Primal Roar stun duration buffed a bit.
* Reworked the numbers, angles and some mechanics on the Bristleback ability.
* Chain Frost cast range reduced from 800 to 750. Scepter version increased from 800 to 850.
* Removed Stout Shield from Aegis recipe.
* Nerfed the AOE and damage on Quill Spray.
* Fixed a fatal error when using Fissure on map edges.
* Nether Ward now gives a gold when killed.
* Fixed a bug with Dispersion that caused it to reflect too much damage off Culling Blade.
* Fixed a bug with IcePath that would cause it to sometimes go shorter or longer.
* CK's Blink Strike now works like the one PA and SA have.
* Fixed Blackhole to properly affect the Spirit Bear.
* Increased the maximum number of Watchers.

Friday, June 16, 2006

Sunday, June 11, 2006

Download Dota Map 6.33b

Download Dota Map 6.33b (June 2006) here.
You can also find the complete series of Dota map there too.

Monday, May 22, 2006

Funny Creep in Dota



Why cant he sleep properly?

Monday, May 15, 2006

Dota Custom Kick Tools

Download Custom Kick Tool, which allow you to kick any players in DOTA game or custom games, if you are the host of the game.

Advantage of the custom kick tool in dota is:
(1) good to kick those teammate who kpkb and make you very irritating
(2) good to kick teammate who are feeding
(3) good to kick teammate to balance the team, if there is a leaver at opposite side
(4) good to kick maphacker at the opponent

and of course many many more.

Remember, you can only use this tool to kick dota players if you are the host. Download it HERE.

Monday, May 08, 2006

Possible Dota Hack Program

Some comment by the map hack programmer about the possible dota hack features which may be coming real soon. Discuss your comment in Clan Bala forum here.

Very Good Dota hack succestions are:

1. enemy chat hack: see what enemys chat. (Very usefull)** Can work sometime,"very rarely", but only host could have this feature. Then it is useless.(Could also use FakePlayerHack but ennemy will have 1 less player then surrely ennemy will leave if FakePlayer don't move)

2. the old clickable units feature (in custom games no ban risk) (Very usefull)** The private MapHack version have this feature, but did not release because too easy detectable by replay, because in replay all click is record.

3. Illusion Detecter, shows you what is a illusion or not. (Very usefull)** I current work on this, i hope found how do it soon : (

4. a host hack like the one in starcraft. example: gives you host privilegs, abillity to kick people when your not the host! (i have one for sc, one for tft would be awesome)** I know ways for do it, but it is VERY complexe, it is not Warcraft Hacking but Network Hacking.

5. anti kick hack, a hack that prevents you to get kicked from host in pre lobby. (Very usefull)** Impossible

6. fakeplayer: allows you ingame to chat with a other players name. ** Impossible

7. a hack that gives you a signal when a certain player (or all) have specified hp or mana, example, i want to know when player 3 has exeact 300 hp, and then the hack tells me! or give me a signal. or permanently check health of all players and when someones hp is unter a specifed number it gives me a signal or ping.** Ping in minimap ? You could find it usefull ???Seriouly InformationHack about all Informartion in game can be done, BUT MAJOR problem is how give this information.If a day you find easy ways for write text in War3 Windows it could solve this problem.

8. a feature to permantent turn on enemy hp and mana bars like the same when you press and hold "Alt" (Very usefull)**The idea can be done, i will do it when i will have time.

9. i think next one is immposible: maybe a way to hack the random dmg from your hits, example: you have 40-50 dmg, and i turn hack on i do every hit 50 dmg!**Impossible

10. a hack that tells you your enemys skills and/or cooldowns. (Very usefull)**Same problem with all InformationHack ... how i show this information.

11. a hack that shows your exact change to get a critical strike, or other % based skills.**Same problem with all InformationHack ... how i show this information.

12. a DPS meter? show you how much dmg you do in a sek or maybe a tool that show you how much dmg you have done, example i push a button then its record my dmg, i push again and it shows me how many dmg i have done.** ..... no .. i don't will spend my time on this ^^

Friday, May 05, 2006

Techie with 2 rapier (89+556 damage)


See to believe .. captured in one of the dota game.